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Here, I had more discretion in my role, putting lines in the character’s mouths and determining how to bring the plot to the printed page.
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The process for this issue was fairly new for me while I had scripted Indiana Jones and the Kingdom of the Crystal Skull based on the movie story, all the dialogue came from the film, so I was limited to deciding which scenes to depict and how. Mac and the Bioware team provided lots of background on the Mass Effect universe, as well as visuals and information from the unreleased game, for use by myself and artist Omar Francia, who had previously worked on Star Wars: Legacy. Mac Walters, the lead designer at Bioware, provided the plot for the story in “Redemption,” making it a true part of the Mass Effect universe, bridging the first game with its late January 2010 sequel. So I didn’t have to be convinced - and with KOTOR wrapping up and space in my schedule before other planned projects ramped up, I was able to dive in pretty quickly. I was well aware of Mass Effect, the hit video game by Bioware, the same folks that designed the first KOTOR video game I liked its military SF look and feel. If you’d like to play a prank on an unsuspecting Mass Effect fan, you should check out this other related mod, which restores the butt shots and adds farts to the scenes.In the spring of 2009, my editor on Star Wars: Knights of the Old Republic at Dark Horse, Dave Marshall, approached me with the opportunity to bring the Mass Effect video game universe to comics for the first time. Now people can play the remastered version with the original camera angles.
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So Scottina123, in what can only be described as a cheeky move, has created a mod that adds the sequences back into Mass Effect 2 and 3.

And this year, BioWare’s people said Mass Effect Legendary Edition would have remastered, reframed sequences that significantly dialed down the amount of booty. On the mod’s original page, Scottina123 said that the camera positioning annoyed them, and that “it was extremly disrepectful to Miranda’s character.” So, in 2018, Scottina123 released a mod called “ No More Butt Shots” that removed the gratuitous butt shots from that conversation. Not everyone liked the exaggerated fan service. As the two realize the seriousness of their life-or-death predicament, the camera focuses primarily on Miranda’s ass. Perhaps the most well-known case happens in Mass Effect 2 when Miranda Lawson has a conversation with Commander Shepard about rescuing her family. Even then, folks noticed that there were more than a few scenes where the camera fixated on the butts of some characters. Mass Effect’s original trilogy launched in 2007, 2010, and 2012.

In the development of Legendary Edition, BioWare’s developers subtly acknowledged some of their questionable camera choices in the original games and changed the scenes for the remastered release. Scottina123, whose mod published last winter discreetly removed all the close-up shots of Miranda’s butt from the original Mass Effect series, now offers a mod that puts all the butt shots back into Mass Effect Legendary Edition.
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It’s a comedic twist that has brought a long-running video game drama full circle. The modder who took out the gratuitous butt shots from Mass Effect 2 and 3 has now put them back in.
